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Cake day: February 5th, 2025

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  • I’ll add onto the answers already. I lived in both an inspection state (Virginia), and a non inspection state (Washington state). I was in Va for about 2 years. I never saw more janky ass cars on the road and broken down ones. I saw more in those 2 years than the 20+ years I’ve lived here in Wa.

    When it came time for mine, all my neighbors sent me to a mechanic down the road. It was a long ass line, but moved pretty fast. No appointment needed. “WTF is this?” I thought. I got to my turn. The guy was in a short stool, like a dr’s one. He didn’t even leave it. I was in and out in 5 minutes. I’m anal retentive on our vehicle maintenance. So I’m not a danger, but man, I know how others are.

    One of our neighbor’s friends brought his car by one time. When it was off, oil was flooded into the spark plug holes. I swore it would never start. He cranked it. It turned over right away and all the oil sucked back down into the engine. I’ve never seen anything like it, nor since. I’m still flummoxed by it.

    I saw one car where the person cut the roof away from just behind the driver’s seats. Regular old car. They half ass put a piece of plywood and, what I assume, is plexiglass to act as a wall. The “bed” of the vehicle was now the passenger seat area. It also had some janky work going on back there.

    Our inspection system is really shitty, even in the states with them. There are so many, “I know a guy”, things going on that they might as well not have them. Then there are exemptions as well. Year ranges exempt. They do no real good if they’re there. Completely defeats the purpose.



  • I’m anxious to see it as well. I would love to see something like this implemented into games, and focused solely on whatever game it’s in. I imagine something like Skyrim but with a LLM on every character, or at least the main ones. I downloaded the mod that adds it to Skyrim now, but I haven’t had the chance to play with it. It does require prompts for the NPC to let you know you’re talking to it. I’d love to see a natural thing. Even NPCs carrying out their own natural conversations with each other and not with the PC.

    I’ve also been watching the Vivaladirt people. We need a 4th wall breaking npc in every game when we get a llm like above.


  • I ran a campaign by myself with 2 of my characters. I had DS act as DM. It seemed to handle it all perfectly fine. I tested it later and gave it scenarios. I asked it to roll the dice and show all its work. Dice rolls, any bonuses, any advantage/disadvantage. It got all of it right.

    I then tested a few scenarios to check and see if it would follow the rules as they are supposed to be from 5e. It got all of that correct as well. It did give me options as if the rules were corrected (I asked it to roll damage as a barbarian casting fireball, it said barbs couldn’t, but gave me reasons that would allow exceptions).

    What it ended up flubbing on later was forgetting the proper initiative order. I had to remind it a couple times that it messed it up. This only happened way later in the campaign. So I think I was approaching the limits of its memory window.

    I tried the distilled locally. It didn’t even realize I was asking it to DM. It just repeating the outline of the campaign.


  • I’ve spent all week working with DeepSeek to write DnD campaigns based on artifacts from the game Dark Age of Camelot. This week was just on one artifact.

    AI/LLMs are great for bouncing ideas off of and using it to tweak things. I gave it a prompt on what I was looking for (the guardian of dusk steps out and says: “the dawn brings the warmth of the sun, and awakens the world. So does your trial begin.” He is a druid and the party is a party of 5 level 1 players. Give me a stat block and XP amount for this situation.

    I had it help me fine tune puzzle and traps. Fine tune the story behind everything and fine tune the artifact at the end (it levels up 5 levels as the player does specific things to gain leveling points for just the item).

    I also ran a short campaign with it as the DM. It did a great job at acting out the different NPCs that it created and adjusting to both the tone and situation of the campaign. It adjusted pretty good to what I did as well.