• Trump Rapes Kids@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      6 days ago

      Yeah, it does. Any time you buy a game you have the choice of buying it for the account you’re logged in as or having a key sent to an email address. Resellers do that second one, many times.

      • AwesomeLowlander@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        0
        ·
        6 days ago

        Are you sure about that? Because that’s not my experience. If you’re buying for a friend it asks you for their account and adds it to their library directly. I’m pretty sure the behaviour you describe was phased out a long time ago. Granted, there’s a possibility this is regional.

        • Trump Rapes Kids@lemmy.world
          link
          fedilink
          English
          arrow-up
          0
          ·
          edit-2
          6 days ago

          Looks like they did update that, which is definitely a step in the right direction. I had an option to email a key about a month ago buying from the website, so I’m not sure if it was a gradual roll out or if it’s different depending on account or connection type.

          It doesn’t seem like it can be a universal thing, since the article says the way this happened was a regional pricing error that resellers took advantage of and bought a lot of keys to resell at the incorrect price.

          Honestly they should get rid of keys altogether and just make it so if a dev wants to give a copy away they need to manually select the account in the same way.