

It’s hard to see the exhaust opening in the video but the diagram shows a hole for it. I wonder how much it’ll cost.
It’s hard to see the exhaust opening in the video but the diagram shows a hole for it. I wonder how much it’ll cost.
I haven’t quite found a let’s play of Caves of Qud that sold me on that game. But definitely might check it out again if it works well on the steam deck.
You must not have traveled far, the game has some wild locations, military locations and labs are where you can have a lot of fun or die trying.
The inventory system is great, I tend to find myself going too deep into organizing my stuff, it’s an enjoyable system.
Hotkey the apocalypse game would be interesting on a steam deck. I wonder if anyone has attempted to map keys to the steam deck.
Where’s the part where companies buy all the housing so we are only able to rent?
The drift mechanic reminds me a lot of Mario Kart drifting and maybe a bit of Trackmania. It’s really important to master to go fast, fun and challenging.
It’s #1, always #1.
1 - I’m not going to YouTube shorts to be educated, but if Hank Green shows up and drops a fact on me that’ll entertain me for 30 seconds, I’m good. It’s not doomscrooling which was your original point.
2 - Well yeah that’s a bad idea on most content websites, just because the lowest common denominator content is bad doesn’t mean it’s bad once you curate what you want to watch.
I watch YouTube shorts sometimes, the algorithm gives me mostly comedy, usually some type of shketch where one person plays all the characters. I’ve also seen quick tip or educational videos, outdoor clips. None of what I engage with is doomscroling.
I wouldn’t say never, but fedverse projects will need to find ways to smooth off the rough edges. Also the more enshittifcation happens the more I think people will be willing and able to get past the rough edges. If any one of the services breaks through and becomes mainstream, it’ll provide a roadmap to success for other services and people will be more comfortable with the concepts.