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Joined 2 years ago
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Cake day: June 23rd, 2023

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  • Eh, you’re applying generalizations universally. These last couple weeks, I literally bought Zelda Echoes of Wisdom day one, even bought NSO vouchers so I can buy the next big game that comes out. Day one, I dumped the game from my own modded switch, and started playing it on Ryujinx rather than on my Switch.

    I modded the game to change the resolution to always 1080p native, remove the double buffered vsync issue to smooth out the framerate and let VRR work, boosted LODs for better distant assets, and swapped the UI for Xbox controls. Ryujinx also let me play at 2x internal resolution, so I could run the game at native 4k.

    My game looks sharper, runs smoother, and is a lot of fun to tinker with. I’ve had a blast checking gamebanana every day for new mods, or for Ryujinx patches. I love it, and I’m preferring that experience to Switch. I’m also getting fun stuff like discord rich presence, and being able to record with my GPU driver, stream my gameplay to discord, play with a controller I prefer to a Pro Controller, everything.

    I’m also looking forward to tinkering with mods for unlimited echoes once I beat the game. I’m more than happy to pay for the game, but this is much more fun for me, and trades blows with the real hardware experience well enough that I’d much rather play here than on Switch.


  • Yeah… even worse, it appears the admin didn’t even announce it, this is just one of the developers clarifying what the admin probably did.

    As someone who uses Ryujinx, I literally spent the afternoon curious about an error I was getting while updating about the build server being down “probably because it’s building a new version, check back in a few minutes”, only to find a Twitter screenshot of this linked in slack that evening.


  • Eh, this is a thing, large companies often have internal rules and maximums about how much they can pay any given job title. For example, on our team, everyone we hire is given the role “senior full stack developer”, not because they’re particularly senior, in some cases we’re literally hiring out of college, but because it allows us to pay them better with internal company politics.



  • Storytime! Earlier this year, I had an Amazon package stolen. We had reason to be suspicious, so we immediately contacted the landlord and within six hours we had video footage of a woman biking up to the building, taking our packages, and hurriedly leaving.

    So of course, I go to Amazon and try to report my package as stolen… which traps me for a whole hour in a loop with Amazon’s “chat support” AI, repeatedly insisting that I wait 48 hours “in case my package shows up”. I cannot explain to this thing clearly enough that, no, it’s not showing up, I literally have video evidence of it being stolen that I’m willing to send you. It literally cuts off the conversation once it gives its final “solution” and I have to restart the convo over and over.

    Takes me hours to wrench a damn phone number out of the thing, and a human being actually understands me and sends me a refund within 5 minutes.


  • Hazzard@lemm.eetoProgrammer Humor@programming.dev"prompt engineering"
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    11 months ago

    I don’t necessarily disagree that we may figure out AGI, and even that LLM research may help us get there, but frankly, I don’t think an LLM will actually be any part of an AGI system.

    Because fundamentally it doesn’t understand the words it’s writing. The more I play with and learn about it, the more it feels like a glorified autocomplete/autocorrect. I suspect issues like hallucination and “Waluigis” or “jailbreaks” are fundamental issues for a language model trying to complete a story, compared to an actual intelligence with a purpose.



  • Seems like a sensible overhaul, hitting the major issues with the fee, but still going ahead with a version of it. Big points for me:

    • Not retroactive. Only affecting the next version of Unity, and you can even opt out of updating to skip the fee.
    • Data is now reported by the customers. Still not sure how that plan to enforce this, but it’s a hell of a lot better than some arbitrary data collection scheme being baked into the game.
    • Free version is excluded. No charging tiny side projects, or students or something, it only affects already paying customers.

    Still not sure I love charging per install as a concept, and they’ve already overplayed their hand and burnt many bridges, but at least this implementation isn’t insanely hostile. Guess we’ll see how this plays out from here.


  • Having used tailwind a little bit, I have nothing but praise for it. Effortless copy/pasting of components with confidence, really nice look by default, easy tweaking, absolutely no management or planning required to organize your CSS, and it’s all right there, directly on your html, never anywhere you have to hunt for it. Feels very freeing to just… not think about CSS at all.

    And the “clutter” really is fine, modern IDEs with good syntax highlighting, plus a tailwind extension to help complete the class names and clean up accidental duplicates or conflicting properties, and you’re good.




  • Eh, there’s a lot of valid things to be skeptical about. Using these tools as a DM is fundamentally different from using them as a massive corporation, as you’re not considering replacing your team of talented artists and writers to cut costs.

    That said, done right, I also think this could be amazing. Legally train these models on the wealth of historical D&D art, and provide it to DMs to use during their campaigns to make maps, art for places the DM is describing on the fly, all of these things that no artist could possibly make because these locations are being invented on the fly as the players throw a skilled DM curveballs. D&D feels like an ideal “problem” for a lot of the “solutions” AI has to offer.




  • Yeah, I’ve realized I mostly want “social media” as a place to create discussions. For that, honestly, the smaller community size is perfect.

    I find massive communities have a way of devolving into hive minds. Once you reach a critical mass of people who think one thing, any comment to the contrary is just… obliterated, whether by an exhausting amount of argument, or downvotes. And then it just becomes known that that’s the opinion of the community, and people stop even bringing it up. At least that’s my theory on how it happens.

    Over here, with a smaller community size, I’m finding a lot more genuine conversation, no matter the topic. It’s awesome. And I’m still finding Lemmy large enough to bring me interesting links and memes to talk about.


  • Eh, I’d assume the comparison isn’t flattering. I think the point of this article is to argue you don’t need ElasticSearch to implement a competent Full Text Search for most applications. Splitting hairs over a few milliseconds would just distract from that point, when most applications should be prioritizing simplicity and maintainability over such tiny gains in a reasonable dataset.

    Might be interesting to try to analyze at exactly what point elasticsearch becomes significantly useful, however. Maybe at the point where it saves a full tenth of a second? Or where it’s returning in half the time? Could be an interesting follow up article.



  • Great read!

    I think a bonus point in favour of composition here is the power of static typing. Introducing advanced features like protocols can bring back some of that safety that this article describes as being exclusive to inheritance.

    Overall, I think composition will continue to be the future going forward, and we’ll find more ways to create that kind of compilation-time safety without binding ourselves into too restrictive or complicated models.