WebSocket is a standard protocol to hook up a client and a server in a persistent manner. It is commonly used for live chat, notifications, multiplayer games, collaborative editing, and streaming dashboards. Many servers are written in JavaScript and use Node.js, Bun or Deno as an engine. A few years ago, I wrote a simple … Continue reading WebSocket servers in JavaScript: Node.js, Bun and Deno in 2026
Sad/funny they mention Deno, now that it’s dead